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Ok, The Bisque situation is much improved since I last posted.  It seems obvious now the "right" approach all along was to install a separate Bisque engine on bovary itself.  Wish I'd perceived that earlier.  Anyway, now I can develop modules there without disrupting anyone else, and I don't have to wrestle with firewalls or configuration riddles-of-the-sphinx.

I've got the 4D module alive there, i.e., it starts; but I've encountered (or re-encountered?) a bug in the C++ inference code.  So we begin another round of getting the CVPR code fixed up, with the original developer.  Hope that doesn't take too long.